Rhaan 19 | Zumm, a goblin monk of the Mockery, arrives and suggests he join forces with the party as they share a quarrel with Jalahand. |
Rhaan 20 | Zumm and two hand-picked goblin spies set out to reconnoitre Jalahand's village and size up his forces. |
Rhaan 21 | Verschoyle finishes translating the tomb inscriptions and sets off back to Castle Granis. |
Rhaan 23 | Verschoyle arrives back at Castle Granis. Zumm, along with two goblins called Skardash and Thurzar, arrive at Jalahand's village. They cause short-lived chaos and manage to kill the village's seer, a goblin bat-rider, and two ogres. They also free Merred Nastor, a human Silver Flame missionary. |
Rhaan 25 | Zumm, Skardash, Thurzar and Merred Nastor arrive back at Castle Granis. |
Rhaan 26 | Ug goes to Garduk in the form of a hawk to summon the blacksmith, and agrees to pay 1sp/day to both the blacksmith and Kardash. Merred Nastor, Skardash, and five goblins (if I recall correctly) set off in the battle wagon to Graywall to buy stuff for the castle. The party sets off towards Stoneskull in order to abmush supply lines. |
Sypheros 1 | Party encounters and defeats an Athach. Party attacks one of Jalahand's trading parties, killing most of it and taking some prisoners. |
Sypheros 3 | Party arrives back at Castle Granis with prisoners. All of the 20 original trainees are now 2nd-level Warriors. The trench in front of the castle is complete. |
Sypheros 5 (estimated) | Merred Nastor returns from Graywall with supplies and stuff. |
Supplies
The supplies that Merred Nastor is going to fetch are:
* 1560 sacks for use as sandbags @ 1sp each
* 29 wooden internal doors @ 4gp each
* 1 thick double wooden door @ 8gp
* 4 trapdoors @ 4gp each
(Total: 296gp)
* 1 siege engineer @ 5sp/day
Monthly expenses
Incoming:
Goat tax: 10gp (this is the amount the village had been paying to Jalahand)
Outgoing:
Blacksmith: 5.6gp (1sp/day to each of the blacksmith and Kardash)
Siege engineer: 14gp (5sp/day)
Total
-9.6gp / month
Prisoners
* 15 goblins, who are being forced to work and are under guard, but are otherwise being treated as well as the other goblins of Castle Granis.
* 4 ogres, including one especially powerful one, who are in a makeshift prison in the castle vault (formerly the vampire's lair).
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