Grim learned from the captured ogre lieutenant that Jalahand had sent an envoy to Graywall to hire an unknown number of gnoll mercenaries. Grim decided that it was best to strike soon, before the gnolls arrived.
Zurga fled from an attempted forced marriage and hid in a cave that, unknown to her, was the lair of two behirs. By the time the party found out about this, the behirs had returned and were blocking her exit, so the party had to kill the monsters in order to rescue her. The party (minus Ug, who had caught a disease from his horrid rat) defeated the behirs, but Zumm and Grim both got swallowed whole and nearly died in the process. (In risking his life to rescue her, the evil Zumm may have accidentally committed a Good act.)
The next day, Grim set in motion his plan to topple Jalahand from power. The party (minus Ug again) first went to Garduk, where they defeated Kardash with very little violence and installed Valdash as chieftain, promising Kardash that he would be chieftain of Jalahand's village when Jalahand was defeated. The goblins of the region all support Grim as aspiring warlord of the region and will help him in his plan to depose Jalahand.
The party, along with a large proportion of the warriors from Garduk, then joined with the army from Castle Granis on the way to Jalahand's village of Stoneskull. The army from Castle Granis included the battle-wagon, which had returned from Graywall; but it had returned from Graywall without the cleric Merred Nastor, who disappeared mysteriously in Graywall.
The session ended with the massed armies of Castle Granis and Garduk one more day's march from Stoneskull.
Timeline update
Sypheros 1 | Party encounters and defeats an Athach. Party attacks one of Jalahand's trading parties, killing most of it and taking some prisoners. |
Sypheros 3 | Party arrives back at Castle Granis with prisoners. All of the 20 original trainees are now 2nd-level Warriors. The trench in front of the castle is complete. |
Sypheros 4 | Zurga escapes a forced marriage and shelters in a cave. The party defeats two behirs in order to rescue her. |
Sypheros 5 | The party sets off for Garduk in order to depose Kardash. |
Sypheros 6 | Thurzar arrives back at Castle Granis in the battle-wagon with all the goods he was sent for and a gnoll siege engineer but without Merred Nastor. |
Sypheros 7 | The party arrives at Garduk, defeats Kardash and begins mustering an army to attack Jalahand. |
Sypheros 8 | The party leaves Garduk, leading a large army. |
Sypheros 10 | The party and goblin army arrives at the rendezvous point but the army from Castle Granis does not arrive as scheduled. |
Sypheros 11 | The army from Castle Granis arrives, having been delayed because Thurzar spent an extra day in Graywall looking for Merred Nastor. |
Sypheros 12 | The party attacks Jalahand's village of Stoneskull... |
Your army
Grim, Verschoyle, Zumm and Ug
Zurga, goblin wizard
Valdash and Kardash, orc fighters
Tlagnak, goblin adept (Garduk's holy man and healer)
Hrogar Longarm, gnoll siege engineer
Thurzar, goblin rogue
Boruk, goblin blacksmith
1 ballista with 20 bolts
2 worgs with riders (2nd-level goblin warriors)
3 orc warriors
20 goblin 4th-level warriors (Kardash's elite guards from Garduk)
16 goblin 2nd-level warriors (Valdash's trainees from Castle Granis)
280 goblin 1st-level warriors (masses armies of Castle Granis and Garduk)
Skardash has been left in charge of Castle Granis. One of Valdash's young orc cousins has been left in charge of Garduk, along with the 30 remaining goblin warriors from that town.
(There are 16 2nd-level warriors from Castle Granis, not 20, because Valdash's 20 trainees included Skardash, Thurzar and the two worg riders.)
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